https://ejurnal.uij.ac.id/index.php/alashr/issue/feed Al-Ashr : Jurnal Pendidikan dan Pembelajaran Dasar 2024-10-26T07:01:29+07:00 Muhammad Ilyas jurnalalashr21@gmail.com Open Journal Systems <p>AL-ASHR : Jurnal Pendidikan dan Pembelajaran Dasar is a journal published in the Study Program of Madrasah Ibtidaiyah Teacher Education at the Faculty of Tarbiyah Jember Islamic of University with e-ISSN 2808-3954 and P-ISSN 2502-8383 . This journal is published twice a year in Maret and September. Furthermore, this journal is published in two versions, namely print and online. The focus of this journal contains articles on research on Madrasah Ibtidaiyah Teacher Education / Primary / MI / SD Teacher Education, such as competency analysis, learning strategies, learning theory, learning development, educator professionalism, and research results. Reviewers will review any submitted paper. Review process employs a double-blind review.</p> https://ejurnal.uij.ac.id/index.php/alashr/article/view/3188 PENGARUH INTENSITAS PENGGUNAAN MEDIA TIKTOK TERHADAP KARAKTER TANGGUNG JAWAB SISWA MI MA’ARIF BARENG 2024-08-14T20:41:10+07:00 fuad Fuad Fitriawan fuadfitriawan@gmail.com Susi Susanti Susisusan775@gmail.com Syamsul Muqorrobin muqorobinsam@gmail.com <p><em>This social media is widely used by various groups, from children to adults. TikTok social media displays more interesting images, videos, audio and other features. Automatically they will search on social media, which is more interesting and fun, not boring content that makes their eyes dizzy and they forget to study, so they are lazy about doing activities that have a negative impact on themselves.This research examines whether there is an influence of the intensity of use of social media TikTok on the development of the responsible character of MI Ma'arif Bareng students? This research was conducted using quantitative methods at MI Ma'arif Bareng, Babadan, Ponorogo, with data collection procedures through observation, interviews and questionnaires. The collected data was analyzed correlationally using simple linear regression analysis. Based on data analysis, the results showed that (1) the intensity of use of social media TikTok among MI Ma'arif Bareng students is in the high category, because the frequency used is mostly more than 30 minutes every day, (2) the character of responsibility of MI Ma'arif Bareng students in the analysis results are quite low, because the character of responsibility is a very important issue, (3) there is an influence of 20.7%, the intensity of TikTok media influences the character of responsibility of students at MI Ma'arif Bareng, Babadan, Ponorogo.</em></p> 2024-11-26T00:00:00+07:00 Copyright (c) 2024 Al-Ashr : Jurnal Pendidikan dan Pembelajaran Dasar https://ejurnal.uij.ac.id/index.php/alashr/article/view/3284 IMPLEMENTASI PENDEKATAN CULTURALLY RESPONSIVE TEACHING (CRT) UNTUK MENINGKATKAN KEMAMPUAN IDENTIFIKASI UNSUR INTRINSIK CERITA PESERTA DIDIK KELAS V-C SDN PAKIS V SURABAYA 2024-09-24T14:45:00+07:00 Assa Roseana roseanaassa@gmail.com Anik Kirana anikkirana.fbs@uwks.ac.id Ahmad Khoirussyifa Amrullah Syifaahmad9061@gmail.com <p>Abstract <br>The aim of this research was to improve students' ability to identify the intrinsic elements of stories in Indonesian language subjects for class V-C at SDN Pakis V Surabaya. This research is a type of classroom action research (PTK) carried out in two cycles. The research subjects were 30 students in class V-C at SDN Pakis V Surabaya 2024/2025. This research consisted of the independent variable (X) being the implementation of the CRT approach and the dependent variable (Y) being the ability to identify the intrinsic story elements of students in class V-C at SDN Pakis V Surabaya. Data collection techniques use observation and tests. The data was analyzed descriptively quantitatively based on the percentage of learning outcomes in pre-cycle, cycle I and cycle II. After conducting research, the results were that the application of the culturally responsive teaching (CRT) approach could improve Indonesian language learning outcomes, especially the intrinsic story element material. Before the action was taken, only 23% of students were able to identify the intrinsic elements of the story, in cycle I this increased to 63% who were able to identify the intrinsic elements of the story, and in cycle II to 87% who were able to identify the intrinsic elements of the story. This research shows that students in class V-C at SDN Pakis V Surabaya are able to achieve better learning outcomes in Indonesian with intrinsic story element material if they use a culturally responsive teaching (CRT) approach.</p> 2024-11-26T00:00:00+07:00 Copyright (c) 2024 Al-Ashr : Jurnal Pendidikan dan Pembelajaran Dasar https://ejurnal.uij.ac.id/index.php/alashr/article/view/3298 PENGGUNAAN MEDIA DIGITAL DALAM PEMBELAJARAN PAI MATERI RUKUN RUKUN SHOLAT UNTUK MENINGKATKAN MOTIVASI BELAJAR SISWA KELAS 3 SD DI SDIT RUHUL JADID BENGKULU UTARA 2024-10-02T18:54:54+07:00 Renolf Albert renolfalbert@gmail.com <p><strong><em>Abstrak;</em></strong><em> Penelitian Tindakan Kelas (PTK) ini bertujuan untuk meningkatkan motivasi belajar siswa kelas 3 SD di SDIT Ruhul Jadid Bengkulu Utara melalui penggunaan media digital dalam pembelajaran Pendidikan Agama Islam (PAI) pada materi Rukun-Rukun Sholat. </em><em>Penelitian dilaksanakan dalam dua siklus, yang mencakup tahap perencanaan, pelaksanaan, pengamatan, dan refleksi. Data dikumpulkan melalui observasi, wawancara, dan angket.</em></p> <p><em>Hasil penelitian menunjukkan bahwa penggunaan media digital yang interaktif, seperti video animasi, presentasi PowerPoint, dan game edukatif, efektif dalam meningkatkan motivasi, keterlibatan, dan pemahaman siswa. Secara spesifik, peningkatan motivasi belajar siswa meningkat dari 60% menjadi 90%, keterlibatan siswa meningkat dari 70% menjadi 95%, dan pemahaman materi meningkat dari 40% menjadi 90% setelah siklus kedua. Media digital yang digunakan terbukti menciptakan suasana pembelajaran yang menarik dan memudahkan siswa dalam memahami konsep abstrak seperti rukun sholat.</em></p> <p><em>Dengan demikian, penelitian ini menyimpulkan bahwa pembelajaran berbasis media digital merupakan strategi yang efektif untuk meningkatkan kualitas pembelajaran PAI di kelas 3 SDIT Ruhul Jadid Bengkulu Utara.</em></p> <p><strong> </strong></p> <p> </p> 2024-11-26T00:00:00+07:00 Copyright (c) 2024 Al-Ashr : Jurnal Pendidikan dan Pembelajaran Dasar https://ejurnal.uij.ac.id/index.php/alashr/article/view/3252 MODEL GURU YANG IDEAL DALAM PERSPEKTIF PEMBELAJARAN 2024-09-03T06:14:09+07:00 Ahmad Halid khalidghunung@gmail.com <p><em>Pembelajaran pada hakikatnya adalah suatu proses, yaitu proses mengatur, mengorganisasi lingkungan yang ada di sekitar peserta didik sehingga dapat menumbuhkan dan mendorong peserta didik melakukan proses belajar. Pembelajaran juga dikatakan sebagai proses memberikan bimbingan atau bantuan kepada peserta didik dalam melakukan proses belajar. Peran dari guru sebagai pembimbing bertolak dari banyaknya peserta didik yang bermasalah. Dalam belajar tentunya banyak perbedaan, seperti adanya peserta didik yang mampu mencerna materi pelajaran, ada pula peserta didik yang lambah dalam mencerna materi pelajaran. Kedua perbedaan inilah yang menyebabkan guru mampu mengatur strategi dalam pembelajaran yang sesuai dengan keadaan setiap peserta didik. Oleh karena itu, jika hakikat belajar adalah “Perubahan”, maka hakikat pembelajaran adalah “Pengaturan untuk mengarah pada perubahan. Penelitian ini menggunakan kajian pustaka dengan memperkuat analisis isi dari berbagai pendapat para ahli.</em></p> 2024-11-26T00:00:00+07:00 Copyright (c) 2024 Al-Ashr : Jurnal Pendidikan dan Pembelajaran Dasar https://ejurnal.uij.ac.id/index.php/alashr/article/view/3297 HUBUNGAN KEAKTIFAN BELAJAR SISWA TAMAN PENDIDIKAN AL-QUR’AN DENGAN HASIL BELAJAR PENDIDIKAN AGAMA ISLAM DI SDN 166 BENGKULU UTARA 2024-10-02T19:03:59+07:00 Siti Nurjanah sinna.sitinurjanah26@gmail.com <p><em>Penelitian ini dilaksanakan atas dasar permasalahan yang ditemui peneliti ketika melakukan observasi, yaitu adanya suatu potensi bahwa hasil belajar dapat ditingkatkan dengan mengikutsertakan siswa ke lembaga TPQ. Penelitian ini bertujuan untuk menguji apakah terdapat hubungan antara keaktifan belajar siswa TPQ dengan hasil belajar PAI di SDN 166 Bengkulu Utara. Jenis penelitian ini adalah survei dengan pendekatan kuantitatif korelasional, dengan teknik pengumpulan data yaitu observasi,angket, dan dokumentasi. Hasil dari penelitian ini yaitu: bahwa dari uji korelasional product moment, dapat diketahui bahwa hasil r_(xy )sebesar 0,992. Kemudian dilanjutkan dengan melihat r tabel nilai koefisien “r” product moment dari 15 siswa adalah 0,553, yang artinya lebih besar dari r tabel, 0,992 &gt; 0,553. Angka tersebut menunjukkan adanya korelasi atau hubungan antara keaktifan belajar siswa TPQ dengan hasil PAI di SDN 166 Bengkulu Utara. Dengan demikian hipotesis kerja (Ha) dalam penelitian ini diterima, sedangkan hipotesis nihil (Ho) ditolak.</em></p> 2024-11-26T00:00:00+07:00 Copyright (c) 2024 Al-Ashr : Jurnal Pendidikan dan Pembelajaran Dasar https://ejurnal.uij.ac.id/index.php/alashr/article/view/3342 IMPLEMENTASI MEDIA PEMBELAJARAN GAME EDUKATIF BERBASIS WORDWALL MATERI FLORA DAN FAUNA LANGKA DI INDONESIA KELAS VI DI SDN MLOKOREJO 03 2024-10-26T07:01:29+07:00 Fela Faizatul Muna felafaizatul010@gmail.com Muhammad Suwignyo Prayoga wignyoprayogo@uinkhas.ac.id <p><em>This research aims to implement educational game-based learning media Wordwall in Indonesian flora and fauna material for class VI students at SDN Mlokorejo 03. The increasing need for interesting and interactive learning methods prompted this research to be carried out. The method used is descriptive, which aims to develop and test the effectiveness of educational games in increasing students' understanding of flora and fauna. The research process includes needs analysis, designing Wordwall-based educational games, implementation in the classroom over six meetings, and evaluation of learning outcomes. Data was collected through observation, student knowledge evaluation tests, and questionnaires to measure student responses to the use of this learning media. Data analysis was carried out qualitatively and quantitatively to measure increases in student understanding and acceptance of the methods applied. The research results show that the implementation of Wordwall-based educational games is effective in increasing students' understanding of flora and fauna in Indonesia, with an average increase in test scores reaching 25%. Students responded positively to this learning media, which also helped create a more interactive and enjoyable learning atmosphere.</em></p> 2024-09-29T00:00:00+07:00 Copyright (c) 2024 Al-Ashr : Jurnal Pendidikan dan Pembelajaran Dasar